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Item information, equipment requirements and monster drop sources.
Swordman / Acolyte / Merchant / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist
1 bonus
2 bBreakArmorRate,100;
3 bonus
4 bBreakWeaponRate,100;
5 if
6 (readparam(bStr)
7 =44)
8 {
9 bonus
10 bBaseAtk,44;
11 }